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Karlo is a life-long learner and a professional Unity game developer and C# programmer., who worked on level design, lighting art, animations and VFX effects. Professionally I works at DeVoid Studio which is currently working on the Perished Truth game.
While mainly doing game development, Karlo has picked up skills in 3D modeling and texturing using Blender and Autodesk Maya. This is coupled with his love to creating architectural interior and exterior design visualizations with realistic lighting rendering using Lumion 3D.
Besides Unity, Karlo works as a frontend and backend programmer for a betting company, where he deploys C# for backend and ReactJS for frontend and creates databases using SQL .
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